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Tele-Immersion

 

Tele-immersion is aimed to enable users in geographically distributed sites to collaborate in real time in a shared simulated environment as if they were in the same physical room. This enterprise has engaged the skills of researchers in a variety of disciplines, including computer vision, graphics and network communications. Tele-immersion is aimed to be used in different areas, such as 3D CAD design, ergonomics, entertainment (e..g games), remote learning and training, coordination of activities (e.g. dancing, rehabilitation), 3D motion capture of body segments etc.

The tele-immersion lab at UC Berkeley is located at Hearst Memorial Mining Building #475. Our tele-immersion system has 360 degree stereo capturing capability which allows full-body 3D reconstruction of people and objects. The data is captured in real time and projected into a virtual environment as a point cloud which can be combined with virtual objects and scenes.